YoYo Games launches Little Town, an interactive game-making tutorial, that teaches students game design with GameMaker Studio 2 - iGaming Radio (2024)

YoYo Games launches Little Town, an interactive game-making tutorial, that teaches students game design with GameMaker Studio 2 - iGaming Radio (1)

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3 years ago

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George Miller

Reading Time: 2 minutes

  • Little Town provides an introduction to the principles of game development using GameMaker to college and university students. By building a game to control a child in an idyllic small town, players learn how to design games and develop key coding skills

  • The interactive game-building tutorial provides a robust framework for educators with teaching guidelines and assessment criteria with which colleges and universities can effectively start teaching game design to their students.

YoYo Games today announced the launch of Little Town – a major new game-making tutorial which teaches students and hobbyists game development with GameMaker Studio 2, the world’s leading 2D game development engine.

Developed in collaboration with award-winning game developer and university lecturer, Benjamin Rivers, Little Town has been designed to help new game designers quickly learn the core functionality of GameMaker Studio 2 in a natural, fun way.

Little Town is an adventure game in which players control a child in an idyllic small town. By following clues players must find the right items and bring them to one of the town’s three characters – the Baker, Teacher and Grocer.

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YoYo Games launches Little Town, an interactive game-making tutorial, that teaches students game design with GameMaker Studio 2 - iGaming Radio (2)

The tutorial enables students, hobbyists and new game designers to create their own layout for Little Town and use code to bring it and its people to life. Users will also be able to choose where to hide each item, as well as writing their own hints and dialogue.

With over eight hours of video tutorials as well as a wealth of supporting materials, Little Town provides a robust framework for educators with teaching guidelines and assessment criteria with which colleges and universities can effectively start teaching game design to their students.

The Little Town tutorial teaches many core skills from creating vibrant animations using GameMaker’s powerful Sequences tool to controlling sprites, sounds and laying-out the playing area – providing the perfect introduction to GameMaker Studio 2 and the fundamental principles of game design.

Stuart Poole, General Manager, YoYo Games, said: “We’re extremely pleased to release Little Town, our most comprehensive GameMaker tutorial to date and the first in a series of high-quality tutorials which are currently under development.

Poole continued: “While we’re constantly striving to make GameMaker as easy to use and accessible as possible, quality tutorials like Little Town are essential as they provide a practical framework to enable users to quickly get up-to-speed with the core functionality of GameMaker so they can start making their own amazing games.”

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YoYo Games launches Little Town, an interactive game-making tutorial, that teaches students game design with GameMaker Studio 2 - iGaming Radio (3)

Benjamin Rivers, Little Town’s creator, added: “While Little Town is perfect for anyone who wants to learn how to understand the basics of game making, the tutorial has been developed specifically to support students in higher education who are learning game design”.

The tutorial features six sections and has been designed to allow for both synchronous and asynchronous participation for in-class and remote learning.

“Little Town has been structured to encourage self-driven learning and experimentation, which we hope will inspire a new generation of game developers,” added Rivers

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YoYo Games launches Little Town, an interactive game-making tutorial, that teaches students game design with GameMaker Studio 2 - iGaming Radio (4)

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YoYo Games launches Little Town, an interactive game-making tutorial, that teaches students game design with GameMaker Studio 2 - iGaming Radio (6)

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YoYo Games launches Little Town, an interactive game-making tutorial, that teaches students game design with GameMaker Studio 2 - iGaming Radio (7)

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Television is an all-time massive communication medium, and the desire of becoming rich and famous watching participants on different shows has always been part of our culture.

And it’s not the first time casinos make the most of a TV game and its success… Fortune wheels, bingo machines… and now, Plinko!

More than four decades ago, in January 1983, Plinko was introduced in the world-known TV show “The price is right”, and the game is still part of the programme nowadays, being considered very often as the most famous pricing game of all times.

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YoYo Games launches Little Town, an interactive game-making tutorial, that teaches students game design with GameMaker Studio 2 - iGaming Radio (8)

Being aware of the tremendous possibilities of this easy-to-play yet trepidant game, Spinmatic is launching a brand-new game category on its portfolio.

Plinko consists of a board full of blocking pegs in the form of a pyramid, with a certain number of winning spaces at the bottom. The aim of the game is to place the balls in the best winning spot to be awarded with the displayed prize.

With Spinmatic’s latest creation, Pinky Plinko, the company combines the classic excitement of plinko with a dash of colourful Asian vibes – giving a new look to the usual plinko game.

Set against an Asian-inspired backdrop, players place their bet from 0.1 to 80 and watch the ball zigzag down through a bunch of pins, building up the excitement with every bounce. They can choose their adventure with the Risk Level feature. Whether they’re feeling daring or prefer a safer path, Pinky Plinko lets them adjust the risk to match their betting style. For those who like a touch of strategy, the Hold & Drop feature will let them decide the exact moment to let the balls fall. A simple addition of control that will definitely engage players.

With its attractive features, gorgeous graphics and the thrill of big wins, it promises to be a hit with players looking for an entertaining and rewarding plinko game. Whether they’re a fan of traditional plinko or looking for something new to try, Pinky Plinko will provide them with an exciting challenge.

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YoYo Games launches Little Town, an interactive game-making tutorial, that teaches students game design with GameMaker Studio 2 - iGaming Radio (9)

The post Plinko: A Classic TV-based Game, Now on Spinmatic’s Portfolio appeared first on European Gaming Industry News.

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YoYo Games launches Little Town, an interactive game-making tutorial, that teaches students game design with GameMaker Studio 2 - iGaming Radio (10)

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June 11, 2024

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GamingAmericas.com

YoYo Games launches Little Town, an interactive game-making tutorial, that teaches students game design with GameMaker Studio 2 - iGaming Radio (11)

Traderland.io, an innovative interactive trading simulator gaming universe, has officially launched. The dynamic trading platform offers users the chance to immerse themselves in a socially-driven game landscape while honing their investment and asset-trading skills. Since its initial release, Traderland.io has rapidly gained popularity, attracting over 15,000 users.

Traderland.io stands out by utilizing real-time market data, allowing users to experience an immersive and realistic trading environment. Players can engage in trading activities that reflect live market conditions, providing a true-to-life simulation that enhances their learning experience.

In the Traderland.io universe, players are represented by customizable animated avatars. These avatars enable users to explore various cities within the platform, each offering unique challenges and opportunities. A significant feature is the ability to invest in virtual real estate across eight distinct regions, each with varying price points.

A core element of the Traderland.io experience is its tutorials, which are grounded in real-life trading scenarios. Users can choose to navigate these lessons with the guidance of a coach who is available to answer questions and provide step-by-step assistance.

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YoYo Games launches Little Town, an interactive game-making tutorial, that teaches students game design with GameMaker Studio 2 - iGaming Radio (12)

Traderland.io offers a broad selection of virtual assets for users to trade, including forex, stocks, cryptocurrencies, and futures. By trading these assets, players can gain practical experience and understand the intricacies of different investment vehicles.

The asset prices within the platform mirror actual market fluctuations, allowing traders to observe the impact of their decisions and adapt their strategies accordingly. Players can monitor their gains and losses through a comprehensive dashboard, providing a snapshot of their portfolio’s performance.

One of the platform’s most exciting features is the opportunity for players to engage in trading battles and tournaments against traders from around the world. These competitions not only elevate the excitement but also offer the chance to win real money, adding a tangible reward to the virtual trading experience.

The investment landscape is expanding rapidly, with the cryptocurrency market alone projected to grow to $13.18 billion by 2031. As more investors enter the market, Traderland.io aims to bridge the knowledge gap by educating users about various assets through an engaging, gamified approach. By participating in real-time trading and completing the tutorials, players can enter the investment space with confidence and competence.

Traderland.io is available exclusively through its website, offering a unique and comprehensive trading simulator that combines education, competition, and community engagement.

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YoYo Games launches Little Town, an interactive game-making tutorial, that teaches students game design with GameMaker Studio 2 - iGaming Radio (14)

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June 11, 2024

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GamingAmericas.com

YoYo Games launches Little Town, an interactive game-making tutorial, that teaches students game design with GameMaker Studio 2 - iGaming Radio (15)

Midnight Gaming Corporation announced that it has entered into a Venue Event Booking Services Agreement dated May 31st, 2024 with Compass Arena LLC (Compass). The agreement gives Midnight a five year exclusive service period to provide esports and gaming events, conventions, and tournaments to Compass.

Compass is a state of the art multi-purpose venue located just outside of Chicago in the city of Willowbrook, Illinois. The venue contains two full size indoor soccer fields, the Compass Café, Fair Play Sports Bar, The Whiskey Bar and a Premiere Lounge. Compass has held major marquee events including Thunder from Down Under and will be hosting both Jump Van Halen Tribute and Queen Nation concerts in the coming weeks. The venue has a capacity of over 3000 and, with internal Audio Visual, Staging, Lighting and Seating, is truly an optimal venue for esports and gaming events.

“This agreement really allows Midnight to bring our network of gaming communities to Compass. Compass truly is a World class venue and with everything included it truly is a paradise for any gaming, concert, or convention event. Not only are the venue and assets top of the line but with multiple food and beverage options we have a truly unique offering for anyone looking to host events in the Chicago area,” Ken McGraw, CEO of Midnight Gaming, said.

As part of the Agreement, Midnight is able to offer use of the venue at rates never before seen in the esports and gaming industry. This includes a no money up front agreement with a focus on revenue sharing to ensure a win for all involved.

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YoYo Games launches Little Town, an interactive game-making tutorial, that teaches students game design with GameMaker Studio 2 - iGaming Radio (16)

Ken added: “We know how hard it is for event operators to make money with the large up front costs associated with events. By removing this hurdle and risk we not only make Compass more enticing for potential partners but we share in the events success financially giving us more incentive to ensure everything is perfect.”

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